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Emily Koon is the 2015 Innovative Short Fiction Contest winner!

Emily Koon photoAmelia Gray has selected Emily Koon as the 2015 Innovative Short Fiction Contest winner for her short story, “The People Who Live in the Sears.”

Amelia chose this this story “for its life and humor, its world-building and pace.” She also noted “I found the really unique thing about this story was its movement; it first sits in one place like a man on a couch at the Sears, picking up little objects and people and turning them over. Then, it moves quickly from room to room and then from house to house, swallowing up forests. The story closes in on a shopper or a person and then widens out just as quickly. On top of all that, it’s funny; a little George Saunders, a little Don Barthelme, but best of all a lot of its own thing, the neon Jazzercize glory of the 80s going up like the asbestos-fueled fire it features.”

Emily Koon lives in North Carolina. She earned her MFA from Emerson College in Boston. She has work in Portland Review, Bayou, Atticus Review, and other places and can be found at twitter.com/thebookdress.

This year’s finalists were Rita BullwinkelAdrian FortIngrid JendrzejewskiMarina Petrova, and Adam Webster. Honorable mentions include Michelle DonahueRegan Douglass, and Kim Hagerich.

The Conium Review editorial staff thanks everybody who submitted and supported our annual Innovative Short Fiction Contest. We’ll announce next year’s judge soon, and we hope many of you will consider submitting again in 2016.

 

James R. Gapinski to present at UMass “Engaging Practices” Conference

The Conium Review‘s Managing Editor, James R. Gapinski, will present at the upcoming Engaging Practices: A University of Massachusetts Boston Conference on the Teaching of Composition.

The presentation, titled “New Media and the Role of Video Games in Composition Classrooms,” is scheduled for Saturday, March 28th at 1:45pm at UMass’s Boston campus.

James teaches composition and writing at Bunker Hill Community College, and his teaching methods incorporate a number of new technologies. Presentation highlights include discussions of video games as literature, ludo narrative, interactive fiction, and new literacies in college-level composition programs.

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